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Triquatra
Moderator
    

 United Kingdom
12,637 posts Joined: Nov, 2003
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Posted - 2010/11/13 : 00:07:34
quote: Originally posted by Hard2Get:
quote: Without creativity (and enough intelligence), u can only make another boring UKHC song.
And thus the UK Hardcore scene is as it is :P
took the ...keys right out of my typing? lol
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http://www.hardcoreunderground.co.uk/ - http://CLSM.net -
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Sam Swift
Junior Member
 

 Australia
116 posts Joined: Aug, 2010
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Posted - 2010/11/13 : 07:38:22
Another reason is a lot of new talent don't have an original sound with their productions. I remember Scott Brown saying that a lot of producers only look for inspiration from established hardcore producers. No point in having a new producer that sounds just like Scott Brown, Hixxy, Chris Unknown etc
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Edited by - Sam Swift on 2010/11/13 07:40:10 |
cruelcore1
Advanced Member
    

 Croatia (Hrvatska)
1,485 posts Joined: May, 2010
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Posted - 2010/11/13 : 09:31:48
quote: Originally posted by Sam Swift:
Another reason is a lot of new talent don't have an original sound with their productions. I remember Scott Brown saying that a lot of producers only look for inspiration from established hardcore producers. No point in having a new producer that sounds just like Scott Brown, Hixxy, Chris Unknown etc
yeah, thats a problem. People wanna make what they like so they don't let new technology ideas in their heads. Its quite common problem, i could say I have it sometimes too.
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Luna-C
Average Member
  

 United Kingdom
222 posts Joined: Dec, 2004
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Posted - 2010/11/13 : 13:07:59
quote: Originally posted by Sam Swift:
Another reason is a lot of new talent don't have an original sound with their productions. I remember Scott Brown saying that a lot of producers only look for inspiration from established hardcore producers. No point in having a new producer that sounds just like Scott Brown, Hixxy, Chris Unknown etc
The reason for that is that everyone keeps segmenting the scene's into various sub genres. If I make a tune with a breakbeat, its no longer "hardcore" but "breakbeat hardcore". If I make one slightly faster, its gabber. If I make it faster with breakbeats, its speedcore etc etc. Every "new" genre is actually a way of limiting what can be done within a scene, making anything original harder and harder to achieve. How can anyone make an original hardcore tune when what is defined as "hardcore" has become so limited? Its very hard to make something truly new if you are restricted to using the same sounds or formula every time.
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tru bass
Advanced Member
    

 United Kingdom
1,996 posts Joined: Jul, 2006
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Posted - 2010/11/13 : 13:21:09
quote: Originally posted by Luna-C:
quote: Originally posted by Sam Swift:
Another reason is a lot of new talent don't have an original sound with their productions. I remember Scott Brown saying that a lot of producers only look for inspiration from established hardcore producers. No point in having a new producer that sounds just like Scott Brown, Hixxy, Chris Unknown etc
The reason for that is that everyone keeps segmenting the scene's into various sub genres. If I make a tune with a breakbeat, its no longer "hardcore" but "breakbeat hardcore". If I make one slightly faster, its gabber. If I make it faster with breakbeats, its speedcore etc etc. Every "new" genre is actually a way of limiting what can be done within a scene, making anything original harder and harder to achieve. How can anyone make an original hardcore tune when what is defined as "hardcore" has become so limited? Its very hard to make something truly new if you are restricted to using the same sounds or formula every time.
And there's your problem! About bloody time someone said that.
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Starstruck
Advanced Member
    

 Australia
1,152 posts Joined: Jul, 2008
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Posted - 2010/11/13 : 15:27:05
quote: Originally posted by Luna-C:
quote: Originally posted by Sam Swift:
Another reason is a lot of new talent don't have an original sound with their productions. I remember Scott Brown saying that a lot of producers only look for inspiration from established hardcore producers. No point in having a new producer that sounds just like Scott Brown, Hixxy, Chris Unknown etc
The reason for that is that everyone keeps segmenting the scene's into various sub genres. If I make a tune with a breakbeat, its no longer "hardcore" but "breakbeat hardcore". If I make one slightly faster, its gabber. If I make it faster with breakbeats, its speedcore etc etc. Every "new" genre is actually a way of limiting what can be done within a scene, making anything original harder and harder to achieve. How can anyone make an original hardcore tune when what is defined as "hardcore" has become so limited? Its very hard to make something truly new if you are restricted to using the same sounds or formula every time.
Perhaps - but i don't think these various sub genre's and "rules" should compromise these 'new producers' creativity. There are plenty of Hardcore producers whom have pushed the boundaries of the genre and expanded the divergence of it - namely Darwin, Orbit1, etc.
To be honest - I'd contrast the early 2000's Hardcore with the current Hardcore almost on Polar extremes; what's more to Hardcore than the freedom it already has to offer? Some may say Hardcore "always has an offbeat bass", that's incorrect - i've heard plenty Hardcore tracks borrowing sidechained basslines from Electro, or rolling basslines heard in Psytrance. A lesser amount, but some may say Hardcore is always in a major key, (believe me i've heard this one), but Freeform Hardcore is almost always in minor, and there is almost endless possibilities there, i've heard plenty of Psy influenced freeform pieces, or even freeform pieces with Dubstep in them or with distorted kickdrums, as well as "normal" Hardcore!
I think "new producers" or any one else whom this concerns - are too caught up with the 'rules and regulations' with making music. After all if everyone bought ground beef and all made meatloaf with the same recipe in the cookbook everytime, everyone would eventually get sick of it. Unless you were a massive meatloaf fiend, which is unlikely because i am yet to try a good meatloaf. But you get the idea.
In summary i really think Hardcore is, and must keep on evolving into a genre of music with more of a divergent sense of production, and less "rules" dictated by the sounds of Adolf Hixxy and Darren Stalin, lol.
Needs to be more creativity and less pussy footing around in my opinion! There, that's my 2 cents, (2.2 cents including GST).
__________________________________
Starstruck - Australia With Force Records
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Edited by - Starstruck on 2010/11/13 15:33:29 |
cruelcore1
Advanced Member
    

 Croatia (Hrvatska)
1,485 posts Joined: May, 2010
|
Posted - 2010/11/13 : 15:35:22
quote: Originally posted by Luna-C:
The reason for that is that everyone keeps segmenting the scene's into various sub genres. If I make a tune with a breakbeat, its no longer "hardcore" but "breakbeat hardcore". If I make one slightly faster, its gabber. If I make it faster with breakbeats, its speedcore etc etc. Every "new" genre is actually a way of limiting what can be done within a scene, making anything original harder and harder to achieve. How can anyone make an original hardcore tune when what is defined as "hardcore" has become so limited? Its very hard to make something truly new if you are restricted to using the same sounds or formula every time.
That's the way u get commercial Hardcore, especially commercial UK HC. Commercial HC gets affected currently popular music for a good deal in order 2 attract more people and earn more money. But people dont enjoy it so much cuz they love it, they go there cuz that sort of music is popular and will attract masses.
Early commercial style - following the UKHC tradition, but songs are mostly nothing special and easy 2 get bored of
Commercial style 2007/2008 - affected by Euro-Trance which was popular and still is
Examples: Clubland X-Treme Hardcore 4-5, Hardcore Til I Die 1 (squad-e & re-con)
Commercial style 2010 - Affected by super-popular House and MTV music (at least HTID 3)
Example: Hardcore Til I Die 3
But however, UKHC as subgenre has been built so that there r many options. U can be very original just within that little subgenre. But the problem is, u don't get rlly promoted, except if ure super-popular or have good connections. Lets come back in time, Bouncy Hardcore would never get popular without people like Scott B.
And thats why creativity is limited.
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DJ-Hutchy
Senior Member
   

 United Kingdom
355 posts Joined: Sep, 2008
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Posted - 2010/11/13 : 16:46:26
Am really impressed with peoples opinions on this subject!! The only thing is that it looks like we will have to wait for hixxy & co to die, before we can all put our stamp on the scene and **** things up!!!! I wonder if there are any Hardcore Terrorist Groups out there who can sort our problems out :P
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Luna-C
Average Member
  

 United Kingdom
222 posts Joined: Dec, 2004
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Posted - 2010/11/13 : 17:32:50
quote: Originally posted by Starstruck:
quote: Originally posted by Luna-C:
quote: Originally posted by Sam Swift:
Another reason is a lot of new talent don't have an original sound with their productions. I remember Scott Brown saying that a lot of producers only look for inspiration from established hardcore producers. No point in having a new producer that sounds just like Scott Brown, Hixxy, Chris Unknown etc
The reason for that is that everyone keeps segmenting the scene's into various sub genres. If I make a tune with a breakbeat, its no longer "hardcore" but "breakbeat hardcore". If I make one slightly faster, its gabber. If I make it faster with breakbeats, its speedcore etc etc. Every "new" genre is actually a way of limiting what can be done within a scene, making anything original harder and harder to achieve. How can anyone make an original hardcore tune when what is defined as "hardcore" has become so limited? Its very hard to make something truly new if you are restricted to using the same sounds or formula every time.
Perhaps - but i don't think these various sub genre's and "rules" should compromise these 'new producers' creativity. There are plenty of Hardcore producers whom have pushed the boundaries of the genre and expanded the divergence of it - namely Darwin, Orbit1, etc.
To be honest - I'd contrast the early 2000's Hardcore with the current Hardcore almost on Polar extremes; what's more to Hardcore than the freedom it already has to offer? Some may say Hardcore "always has an offbeat bass", that's incorrect - i've heard plenty Hardcore tracks borrowing sidechained basslines from Electro, or rolling basslines heard in Psytrance. A lesser amount, but some may say Hardcore is always in a major key, (believe me i've heard this one), but Freeform Hardcore is almost always in minor, and there is almost endless possibilities there, i've heard plenty of Psy influenced freeform pieces, or even freeform pieces with Dubstep in them or with distorted kickdrums, as well as "normal" Hardcore!
I think "new producers" or any one else whom this concerns - are too caught up with the 'rules and regulations' with making music. After all if everyone bought ground beef and all made meatloaf with the same recipe in the cookbook everytime, everyone would eventually get sick of it. Unless you were a massive meatloaf fiend, which is unlikely because i am yet to try a good meatloaf. But you get the idea.
In summary i really think Hardcore is, and must keep on evolving into a genre of music with more of a divergent sense of production, and less "rules" dictated by the sounds of Adolf Hixxy and Darren Stalin, lol.
Needs to be more creativity and less pussy footing around in my opinion! There, that's my 2 cents, (2.2 cents including GST).
What you are saying is true enough - there shouldn't be restrictions, and the best artists ignore those rules and do something unique.
Having been in the scene for so long and experienced so much, I have given this considerable thought. It seems to me that both the new and the established artists have a similar (if reversed) problem:-
If a new artist does something truly new and unique, a large portion of the people will dismiss it as "too weird". If they do something similar to everyone else, then it gets lost in the crowd. The ones that break through are the ones that do something a little bit different - say 30% lol. New enough to make people notice, normal enough that the rest of the people are into it. Its an extremely difficult line to walk. Off the top of my head, the two artists that manage this well are S3RL and Gammer. There are others too, but not many. And both S3RL and Gammer have been held back by the fact the scene isn't big enough for them to secure a place at the top, although Gammer is close due to the fact he has been around for a long time.
For the established artist, the problem is the other way around. They established themselves making their own sound, but once you do that, you then have two choices - you can keep doing the same thing because thats what the people liked, but (as I learned with Remix Records) you are signing your own death warrant because eventually people get bored with your formula.
Or do something new, and risk alienating those that loved what you did in the first place.
All artists, from Darren Styles to Radiohead have this exact same issue to deal with.
Personally, I consider it a question of whether you are predominantly an artist, or a business man? Neither is a bad thing in itself, but the artist will push his sound forward, regardless of the cost. The business man will try to make as much money out of what he knows will sell. Both methods have a lot of risk.
I have no advice tho - if I knew how to get it right, I would be much more financially successful than I am. On the other hand, I judge my "success" by my own sense of achievement when making a track or mix, rather than by the money I make. Either that makes me a fool, or a genius - it just depends on where you stand lol.
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sashman15
Junior Member
 

 United States
112 posts Joined: Apr, 2008
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Posted - 2010/11/13 : 19:19:13
quote: Originally posted by Luna-C:
quote: Originally posted by Starstruck:
quote: Originally posted by Luna-C:
quote: Originally posted by Sam Swift:
Another reason is a lot of new talent don't have an original sound with their productions. I remember Scott Brown saying that a lot of producers only look for inspiration from established hardcore producers. No point in having a new producer that sounds just like Scott Brown, Hixxy, Chris Unknown etc
The reason for that is that everyone keeps segmenting the scene's into various sub genres. If I make a tune with a breakbeat, its no longer "hardcore" but "breakbeat hardcore". If I make one slightly faster, its gabber. If I make it faster with breakbeats, its speedcore etc etc. Every "new" genre is actually a way of limiting what can be done within a scene, making anything original harder and harder to achieve. How can anyone make an original hardcore tune when what is defined as "hardcore" has become so limited? Its very hard to make something truly new if you are restricted to using the same sounds or formula every time.
Perhaps - but i don't think these various sub genre's and "rules" should compromise these 'new producers' creativity. There are plenty of Hardcore producers whom have pushed the boundaries of the genre and expanded the divergence of it - namely Darwin, Orbit1, etc.
To be honest - I'd contrast the early 2000's Hardcore with the current Hardcore almost on Polar extremes; what's more to Hardcore than the freedom it already has to offer? Some may say Hardcore "always has an offbeat bass", that's incorrect - i've heard plenty Hardcore tracks borrowing sidechained basslines from Electro, or rolling basslines heard in Psytrance. A lesser amount, but some may say Hardcore is always in a major key, (believe me i've heard this one), but Freeform Hardcore is almost always in minor, and there is almost endless possibilities there, i've heard plenty of Psy influenced freeform pieces, or even freeform pieces with Dubstep in them or with distorted kickdrums, as well as "normal" Hardcore!
I think "new producers" or any one else whom this concerns - are too caught up with the 'rules and regulations' with making music. After all if everyone bought ground beef and all made meatloaf with the same recipe in the cookbook everytime, everyone would eventually get sick of it. Unless you were a massive meatloaf fiend, which is unlikely because i am yet to try a good meatloaf. But you get the idea.
In summary i really think Hardcore is, and must keep on evolving into a genre of music with more of a divergent sense of production, and less "rules" dictated by the sounds of Adolf Hixxy and Darren Stalin, lol.
Needs to be more creativity and less pussy footing around in my opinion! There, that's my 2 cents, (2.2 cents including GST).
What you are saying is true enough - there shouldn't be restrictions, and the best artists ignore those rules and do something unique.
Having been in the scene for so long and experienced so much, I have given this considerable thought. It seems to me that both the new and the established artists have a similar (if reversed) problem:-
If a new artist does something truly new and unique, a large portion of the people will dismiss it as "too weird". If they do something similar to everyone else, then it gets lost in the crowd. The ones that break through are the ones that do something a little bit different - say 30% lol. New enough to make people notice, normal enough that the rest of the people are into it. Its an extremely difficult line to walk. Off the top of my head, the two artists that manage this well are S3RL and Gammer. There are others too, but not many. And both S3RL and Gammer have been held back by the fact the scene isn't big enough for them to secure a place at the top, although Gammer is close due to the fact he has been around for a long time.
For the established artist, the problem is the other way around. They established themselves making their own sound, but once you do that, you then have two choices - you can keep doing the same thing because thats what the people liked, but (as I learned with Remix Records) you are signing your own death warrant because eventually people get bored with your formula.
Or do something new, and risk alienating those that loved what you did in the first place.
All artists, from Darren Styles to Radiohead have this exact same issue to deal with.
Personally, I consider it a question of whether you are predominantly an artist, or a business man? Neither is a bad thing in itself, but the artist will push his sound forward, regardless of the cost. The business man will try to make as much money out of what he knows will sell. Both methods have a lot of risk.
I have no advice tho - if I knew how to get it right, I would be much more financially successful than I am. On the other hand, I judge my "success" by my own sense of achievement when making a track or mix, rather than by the money I make. Either that makes me a fool, or a genius - it just depends on where you stand lol.
Now where's that Like button?...
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Samination
Advanced Member
    

 Sweden
13,230 posts Joined: Jul, 2004
195 hardcore releases
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Posted - 2010/11/13 : 21:11:03
It's all up to the producers if they want to be limited or not. What defines a genre (at least for those who wish to stick with it), is that they sound somewhat similar. That's why I like to mix happy hardcore, uk hardcore, freeform, japanese hardcore and gabber (with a little touch of speedcore), limited production or not.
Even if Scott Brown is a good producer or not, I still think he's a bit hypocritical with people trying to sound like him. Does he want people to not credit him or to credit the original artists (which he doesn't seem to do either)?
With S3RL, I think he's getting more notice from people who like Basshunter or September (2 Swedish artists, yet different music styles :P), because he basically tries to sound like Basshunter.
But Luna-C said it; Either you sound the same, or you try to make something new and alienate the fans. I know of at least one group that sounds horrible one-tracked, sadly enough, and that is the British Power Metal group called Dragonforce. They got 4 albums, and they sounds basically the same :/
__________________________________
---------------------------------------------
Samination, Swedish Hardcore DJ
Happy, UK Hardcore, Freeform, Makina and Gabber
http://samination.se/ ---------------------------------------------
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acidfluxxbass
Advanced Member
    

 United Kingdom
5,000 posts Joined: Apr, 2008
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Posted - 2010/11/13 : 22:09:47
quote: Originally posted by sashman15:
quote: Originally posted by Luna-C:
quote: Originally posted by Starstruck:
quote: Originally posted by Luna-C:
quote: Originally posted by Sam Swift:
Another reason is a lot of new talent don't have an original sound with their productions. I remember Scott Brown saying that a lot of producers only look for inspiration from established hardcore producers. No point in having a new producer that sounds just like Scott Brown, Hixxy, Chris Unknown etc
The reason for that is that everyone keeps segmenting the scene's into various sub genres. If I make a tune with a breakbeat, its no longer "hardcore" but "breakbeat hardcore". If I make one slightly faster, its gabber. If I make it faster with breakbeats, its speedcore etc etc. Every "new" genre is actually a way of limiting what can be done within a scene, making anything original harder and harder to achieve. How can anyone make an original hardcore tune when what is defined as "hardcore" has become so limited? Its very hard to make something truly new if you are restricted to using the same sounds or formula every time.
Perhaps - but i don't think these various sub genre's and "rules" should compromise these 'new producers' creativity. There are plenty of Hardcore producers whom have pushed the boundaries of the genre and expanded the divergence of it - namely Darwin, Orbit1, etc.
To be honest - I'd contrast the early 2000's Hardcore with the current Hardcore almost on Polar extremes; what's more to Hardcore than the freedom it already has to offer? Some may say Hardcore "always has an offbeat bass", that's incorrect - i've heard plenty Hardcore tracks borrowing sidechained basslines from Electro, or rolling basslines heard in Psytrance. A lesser amount, but some may say Hardcore is always in a major key, (believe me i've heard this one), but Freeform Hardcore is almost always in minor, and there is almost endless possibilities there, i've heard plenty of Psy influenced freeform pieces, or even freeform pieces with Dubstep in them or with distorted kickdrums, as well as "normal" Hardcore!
I think "new producers" or any one else whom this concerns - are too caught up with the 'rules and regulations' with making music. After all if everyone bought ground beef and all made meatloaf with the same recipe in the cookbook everytime, everyone would eventually get sick of it. Unless you were a massive meatloaf fiend, which is unlikely because i am yet to try a good meatloaf. But you get the idea.
In summary i really think Hardcore is, and must keep on evolving into a genre of music with more of a divergent sense of production, and less "rules" dictated by the sounds of Adolf Hixxy and Darren Stalin, lol.
Needs to be more creativity and less pussy footing around in my opinion! There, that's my 2 cents, (2.2 cents including GST).
What you are saying is true enough - there shouldn't be restrictions, and the best artists ignore those rules and do something unique.
Having been in the scene for so long and experienced so much, I have given this considerable thought. It seems to me that both the new and the established artists have a similar (if reversed) problem:-
If a new artist does something truly new and unique, a large portion of the people will dismiss it as "too weird". If they do something similar to everyone else, then it gets lost in the crowd. The ones that break through are the ones that do something a little bit different - say 30% lol. New enough to make people notice, normal enough that the rest of the people are into it. Its an extremely difficult line to walk. Off the top of my head, the two artists that manage this well are S3RL and Gammer. There are others too, but not many. And both S3RL and Gammer have been held back by the fact the scene isn't big enough for them to secure a place at the top, although Gammer is close due to the fact he has been around for a long time.
For the established artist, the problem is the other way around. They established themselves making their own sound, but once you do that, you then have two choices - you can keep doing the same thing because thats what the people liked, but (as I learned with Remix Records) you are signing your own death warrant because eventually people get bored with your formula.
Or do something new, and risk alienating those that loved what you did in the first place.
All artists, from Darren Styles to Radiohead have this exact same issue to deal with.
Personally, I consider it a question of whether you are predominantly an artist, or a business man? Neither is a bad thing in itself, but the artist will push his sound forward, regardless of the cost. The business man will try to make as much money out of what he knows will sell. Both methods have a lot of risk.
I have no advice tho - if I knew how to get it right, I would be much more financially successful than I am. On the other hand, I judge my "success" by my own sense of achievement when making a track or mix, rather than by the money I make. Either that makes me a fool, or a genius - it just depends on where you stand lol.
Now where's that Like button?...
__________________________________
Aka Archefluxx
Soundcloud: http://soundcloud.com/archefluxx Youtube: http://www.youtube.com/user/afbofficial Facebook: http://www.facebook.com/archefluxxuk
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DJ-Hutchy
Senior Member
   

 United Kingdom
355 posts Joined: Sep, 2008
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Posted - 2010/11/13 : 22:45:07
[/quote]
Now where's that Like button?...
[/quote]

[/quote]
Ha Haaaa + 1 :P
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Smoogie
Advanced Member
    

 United Kingdom
6,504 posts Joined: Mar, 2006
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Posted - 2010/11/14 : 02:12:09
DJ Slipmatt for new DJ of the year award 2010. He has only been around 20 odd years after wall
__________________________________
.
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latininxtc
Advanced Member
    

 United States
7,307 posts Joined: Feb, 2006
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Posted - 2010/11/14 : 02:51:51
quote: Originally posted by acidfluxxbass:
quote: Originally posted by sashman15:
quote: Originally posted by Luna-C:
quote: Originally posted by Starstruck:
quote: Originally posted by Luna-C:
quote: Originally posted by Sam Swift:
Another reason is a lot of new talent don't have an original sound with their productions. I remember Scott Brown saying that a lot of producers only look for inspiration from established hardcore producers. No point in having a new producer that sounds just like Scott Brown, Hixxy, Chris Unknown etc
The reason for that is that everyone keeps segmenting the scene's into various sub genres. If I make a tune with a breakbeat, its no longer "hardcore" but "breakbeat hardcore". If I make one slightly faster, its gabber. If I make it faster with breakbeats, its speedcore etc etc. Every "new" genre is actually a way of limiting what can be done within a scene, making anything original harder and harder to achieve. How can anyone make an original hardcore tune when what is defined as "hardcore" has become so limited? Its very hard to make something truly new if you are restricted to using the same sounds or formula every time.
Perhaps - but i don't think these various sub genre's and "rules" should compromise these 'new producers' creativity. There are plenty of Hardcore producers whom have pushed the boundaries of the genre and expanded the divergence of it - namely Darwin, Orbit1, etc.
To be honest - I'd contrast the early 2000's Hardcore with the current Hardcore almost on Polar extremes; what's more to Hardcore than the freedom it already has to offer? Some may say Hardcore "always has an offbeat bass", that's incorrect - i've heard plenty Hardcore tracks borrowing sidechained basslines from Electro, or rolling basslines heard in Psytrance. A lesser amount, but some may say Hardcore is always in a major key, (believe me i've heard this one), but Freeform Hardcore is almost always in minor, and there is almost endless possibilities there, i've heard plenty of Psy influenced freeform pieces, or even freeform pieces with Dubstep in them or with distorted kickdrums, as well as "normal" Hardcore!
I think "new producers" or any one else whom this concerns - are too caught up with the 'rules and regulations' with making music. After all if everyone bought ground beef and all made meatloaf with the same recipe in the cookbook everytime, everyone would eventually get sick of it. Unless you were a massive meatloaf fiend, which is unlikely because i am yet to try a good meatloaf. But you get the idea.
In summary i really think Hardcore is, and must keep on evolving into a genre of music with more of a divergent sense of production, and less "rules" dictated by the sounds of Adolf Hixxy and Darren Stalin, lol.
Needs to be more creativity and less pussy footing around in my opinion! There, that's my 2 cents, (2.2 cents including GST).
What you are saying is true enough - there shouldn't be restrictions, and the best artists ignore those rules and do something unique.
Having been in the scene for so long and experienced so much, I have given this considerable thought. It seems to me that both the new and the established artists have a similar (if reversed) problem:-
If a new artist does something truly new and unique, a large portion of the people will dismiss it as "too weird". If they do something similar to everyone else, then it gets lost in the crowd. The ones that break through are the ones that do something a little bit different - say 30% lol. New enough to make people notice, normal enough that the rest of the people are into it. Its an extremely difficult line to walk. Off the top of my head, the two artists that manage this well are S3RL and Gammer. There are others too, but not many. And both S3RL and Gammer have been held back by the fact the scene isn't big enough for them to secure a place at the top, although Gammer is close due to the fact he has been around for a long time.
For the established artist, the problem is the other way around. They established themselves making their own sound, but once you do that, you then have two choices - you can keep doing the same thing because thats what the people liked, but (as I learned with Remix Records) you are signing your own death warrant because eventually people get bored with your formula.
Or do something new, and risk alienating those that loved what you did in the first place.
All artists, from Darren Styles to Radiohead have this exact same issue to deal with.
Personally, I consider it a question of whether you are predominantly an artist, or a business man? Neither is a bad thing in itself, but the artist will push his sound forward, regardless of the cost. The business man will try to make as much money out of what he knows will sell. Both methods have a lot of risk.
I have no advice tho - if I knew how to get it right, I would be much more financially successful than I am. On the other hand, I judge my "success" by my own sense of achievement when making a track or mix, rather than by the money I make. Either that makes me a fool, or a genius - it just depends on where you stand lol.
Now where's that Like button?...

damn it! that was MY like button that u gave to me!!! lol j/k
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